Planetary Governor, draft 1
This weekend I've been slamming out code for a game idea. Planetary Governor, well, the title sez it all. :) Here's the current version, such as it is.http://www.eochu.com/dl/PlanetManager010.zip
This version explores defining each area/nation by population and happiness, and what this prototype shows me (IMHO) is that those two values aren't very meaningful. I've got some other ideas for the model I'm going to explore next (H/T Steele).
Let me know if you can't get this to run, or have any feedback. If you want to be an alpha tester, e-mail me and I'll add you to the list! Thanks!
teczhbezar@gmazzil.cozm (lose the zs)
